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Virtual Reality (Edition Digital Culture 6) the kids Materials: Plastic

Virtual Reality (Edition Digital Culture 6) the kids Materials: PlasticComputer developers have dreamed of virtual reality since the early days of programming. With digitisation, our ambition to transcend the world of flat images, to immerse ourselves into an artificial environment, is now within reach. This book illuminates the potential of new forms of immersion in the field of culture, with examples from film, television, museums, art, gaming, education, and more. It features projects such as Birdly and Desktop: Jacob

SKU: 917623566 · From meijijudolehavre.com

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Description

Materials: Plastic

Bilingual Japanese/English

By Yayoi Kusama

and looks back to pre-internet pioneers including Nam June Paik

glossy eyes

Virtual Reality (Edition Digital Culture 6) the kids Materials: PlasticComputer developers have dreamed of virtual reality since the early days of programming. With digitisation, our ambition to transcend the world of flat images, to immerse ourselves into an artificial environment, is now within reach. This book illuminates the potential of new forms of immersion in the field of culture, with examples from film, television, museums, art, gaming, education, and more. It features projects such as Birdly and Desktop: Jacob

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